L2JLisvus

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    Revision 505 custom 1

    xlinkinx
    xlinkinx


    Posts : 244
    Join date : 2012-12-11
    Age : 32
    Location : Russian Federation

    Revision 505 custom 1 Empty Revision 505 custom 1

    Post  xlinkinx 31st December 2014, 13:29

    I congratulate all happy! and spread to those who need it, and interesting custom release.

    Fix list:
    1. Fix buff skills clan and ally (not the correct type and not buff pets).
    2. Fix seven signs teleport (during the struggle can be m the catacombs and the Necropolis, and during the victory on the locations).
    3. Fix Clan halls create items and chat clanhall functions.
    4. Add quest 335, 384, 620.
    5. Fix spawn list Patriots and Pilgrims necropolis.
    6. Fix Dragon Valley NPC-Chat+Trade list items.
    7. Fix ImmobileBuff and Berserker Spirit skills.
    8. implemented Four Sepulcher.
    9. New admin menu issue exp/sp (an opportunity to give lvl and now possible to lower exp/sp).
    10.Fix Pet Manager buylist (add ss/bss for sale in towns where it should be).
    11.implemented absorb type for the soul crystal.


    perhaps what that fixes forgot forgot to specify, so that will be a surprise =)

    Downloads source
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    vdmeze


    Posts : 8
    Join date : 2013-10-24
    Age : 30

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    Post  vdmeze 31st December 2014, 21:52

    punch of doom not work
    Karakan
    Karakan


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    Post  Karakan 1st January 2015, 19:35

    @xlinkinx

    Make a diff. file please.

    This way we can see what was changed and what not.
    People generally have lots of mods installed in their revision.

    Regards
    DanielaCZ
    DanielaCZ


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    Post  DanielaCZ 1st January 2015, 20:47

    :-) nice good work thanks :-)
    xlinkinx
    xlinkinx


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    Post  xlinkinx 2nd January 2015, 04:59

    Karakan wrote:@xlinkinx

    Make a diff. file please.

    This way we can see what was changed and what not.
    People generally have lots of mods installed in their revision.

    Regards

    major diffs gathered in one file, but that missed the look in the source code.

    Downloads diffs
    xlinkinx
    xlinkinx


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    Post  xlinkinx 2nd January 2015, 07:58

    vdmeze wrote:punch of doom not work
    what's wrong with him? if that throws itself Stun is the way it should be here description c4.

    Strikes the enemy with an iron fist which throws oneself into a state of shock briefly. Usable when one is equipped with a fist type weapon. Over-hit is possible.
    Karakan
    Karakan


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    Post  Karakan 2nd January 2015, 19:42

    Thanks for the diff. Smile

    I noted something that could be exploited by Players.
    You changed Halisha from L2RaidBoss to L2SepulcherMonster.
    That way level 78 players can farm him all day long, with no dmg penalty.
    Kinda makes it to easy no ?
    He should stay as RaidBoss type.

    Is there a max. level restriction to enter the 4 Sepulchers ?
    xlinkinx
    xlinkinx


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    Post  xlinkinx 2nd January 2015, 20:19

    Karakan wrote:Thanks for the diff. Smile

    I noted something that could be exploited by Players.
    You changed Halisha from L2RaidBoss to L2SepulcherMonster.
    That way level 78 players can farm him all day long, with no dmg penalty.
    Kinda makes it to easy no ?
    He should stay as RaidBoss type.

    Is there a max. level restriction to enter the 4 Sepulchers ?

    need to pass the quest lvl 76 on this and so all players will have a high level, just type raidboss not possible in these conditions because it Halisha to appear every time the door opens to him, and the Event can be held every hour in connection with the this type has been changed and remains one problem minions will not respond to the attack on the boss in the source code etc.
    xlinkinx
    xlinkinx


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    Post  xlinkinx 2nd January 2015, 20:22

    just forgot to add drop from RB and minions should not be unnecessarily after his death appear chests adena))
    DanielaCZ
    DanielaCZ


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    Post  DanielaCZ 7th January 2015, 15:39

    have someone patche for Lisvus please? or ready file??? pls. Thx :-)
    Karakan
    Karakan


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    Post  Karakan 8th January 2015, 14:49

    Tested the 4 Sepulchers for few hours.

    - All spawns working fine (Great job there)
    - Quest works fine too

    - Problem with raid :
    1. Not Raid Boss type (L2Monster)
    2. Increase their respawn delay. Or stop spawning them after they died 1 time. (60s is like normal mob / to avoid farming).
    3. The Protecting Statues meant to walk around and are attackable ?
    4. Victim should be an Npc (is a monster and can aggro you)
    5. Victim , after you saved her, should give your party few buffs, and follow you to 4th-5th room.

    Great work so far.
    I think DnR can commit this work.
    Just few minor bugs and quest works flawless.


    Regards
    DanielaCZ
    DanielaCZ


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    Post  DanielaCZ 8th January 2015, 17:53

    please patche :-P thx
    xlinkinx
    xlinkinx


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    Post  xlinkinx 9th January 2015, 19:35

    Karakan wrote:Tested the 4 Sepulchers for few hours.

    - All spawns working fine (Great job there)
    - Quest works fine too

    - Problem with raid :
    1. Not Raid Boss type  (L2Monster)
    2. Increase their respawn delay. Or stop spawning them after they died 1 time. (60s is like normal mob / to avoid farming).
    3. The Protecting Statues meant to walk around and are attackable ?
    4. Victim should be an Npc (is a monster and can aggro you)
    5. Victim , after you saved her, should give your party few buffs, and follow you to 4th-5th room.

    Great work so far.
    I think DnR can commit this work.
    Just few minor bugs and quest works flawless.


    Regards

    then wait for the DNI, I have no time for fixes and the way in L2SepulcherMonsterInstanse there is a mark that:

    Code:
             case 10339:
             case 10342:
             case 10346:
             case 10349:
                 isRaid();

    if it does not work properly isRaid() then just need to change the code a little)
    DnR
    DnR
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    Admin


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    Post  DnR 17th July 2015, 11:55

    I adapted Four Sepulchers and fixed reported bugs.
    However, FS manager is a bit buggy and badly written for my standards and i'm currently modifying it a little bit.

    Topic isn't sticky anymore, since it served its purpose.
    Thank you.

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