L2JLisvus

Would you like to react to this message? Create an account in a few clicks or log in to continue.

2 posters

    Revision 479

    DnR
    DnR
    Admin
    Admin


    Posts : 1475
    Join date : 2012-12-03
    Age : 34

    Revision 479 Empty Revision 479

    Post  DnR 11th May 2014, 10:45

    - Removed Polymorphing_mob and added Polymorphing_onAttack script.
    It's the same script as L2J's but rewritten from java to python (except for monster talking using script messages, which i haven't added).
    However, the original script was buggy. Monsters that disappeared when attacked (in order to polymorph), were not respawned (if not killed with 1st hit) until server restart.
    - Added Fallen Orc Shaman (1258) to spawnlist. That was the correct shaman to polymorph.
    - Removed check that allowed players of level 78 & 100% experience to lose exp on death. I'm not sure which is the retail way, but L2J uses this way for years.
    - Improved some stat values calculations.
    Karakan
    Karakan


    Posts : 756
    Join date : 2013-10-04

    Revision 479 Empty Re: Revision 479

    Post  Karakan 11th May 2014, 14:11

    lol how could i not see the wrong ID there Smile

      Current date/time is 19th May 2024, 08:42