L2JLisvus

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    Little bug fix in Formulas [COMMITED]

    Karakan
    Karakan


    Posts : 756
    Join date : 2013-10-04

    Little bug fix in Formulas  [COMMITED] Empty Little bug fix in Formulas [COMMITED]

    Post  Karakan 3rd July 2019, 00:13

    In all those years we never noticed this wrong 'race Id'  jocolor


    Code:
    Index: Formulas.java
    ===================================================================
    --- Formulas.java (revision 620)
    +++ Formulas.java (working copy)

    @@ -1405,20 +1487,577 @@
     // Skill Race : Magic Creatures
    - if (raceId == 4302)
    + if (raceId == 4291)
     {
     damage *= attacker.getPAtkMCreatures(target);
     }


    Last edited by Karakan on 12th July 2019, 15:42; edited 1 time in total
    DnR
    DnR
    Admin
    Admin


    Posts : 1475
    Join date : 2012-12-03
    Age : 34

    Little bug fix in Formulas  [COMMITED] Empty Re: Little bug fix in Formulas [COMMITED]

    Post  DnR 3rd July 2019, 13:01

    Confirmed. In C4, Construct race equals to Magical Creatures. Shocked

    According to my feedback, L2J had this wrong for few years, then the whole thing was reworked because new clients used skill 4416 for NPC race which is defined as not_used in C4. This resulted in never correcting this mistake.

    I'm glad someone noticed this mistake. Smile
    Thanks a lot for correction.

    DnR

      Current date/time is 19th May 2024, 10:36